Thursday, September 29, 2011

Giger-OP

Converting Giger over to the Darwin-OP framework. Work in progress here:




Updated the torso design a bit here, eventually going to 3D print the entire thing:


Friday, April 1, 2011

Giger v4 Walking Progress Part 3

Things are pretty stable now, bezier curve interpolation is coming into play now. The Farrell's Gumstix Controller and software really shines through here. I'm guessing I can easily get another 50% speed out of this without trying too hard.

Mech Warfare 2011: East Coast Event

Friends out at Shepherd University hosted the first annual East Coast Mech Warfare competition. It was pretty much a repeat of Year One for Mech Warfare at Robogames; nobody was ready, everything was breaking last minute, and a sense of utter chaos. Perfectly normal for a first year competition. Hey- at least they did the arena right and we had Wifi locked down. I threw together a quick video showing the final match between Draco and Giger.

New 3D Printed Head

Had my friend Erik model up a new 3D printed head to protect the camera and give Giger some personality. Printed @ Shapeways.com for like $40. Not bad at all!

Monday, March 14, 2011

import progress

Giger is now officially physically complete, no more building. Now it's time to haul ass and get his walking gaits improved.